Brawl - Giga Bowser - Subaction - JumpAerialB
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
Stats
IASA: |
None |
Partially Intangible: |
4-38 |
Subaction Index: |
0x1a |
Scripts
Main
- AsyncWait(3.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- Subroutine(0xac20)
- AsyncWait(38.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- UnchangeHurtBoxStateSpecific
GFX
- Goto(JumpAerialF GFX 0x53d8)
SFX
- AsyncWait(6.0)
- SoundEffect1(6621)
- SyncWait(8.0)
- SoundEffect1(6621)
- SyncWait(8.0)
- SoundEffect1(6621)
- SyncWait(8.0)
- SoundEffect1(6621)
- SyncWait(8.0)
- SoundEffect1(6621)
Other
- AsyncWait(3.0)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
- AsyncWait(38.0)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(true)] }